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Are you sure this isn’t the soul of the current day triple-A industry, with companies like EA literally breaking laws to keep microtransactions in their full price games?

And then I unboxed today and got two unusuals. Good job me.

Dang, congratulations! That makes me want to unbox haha. Luckily I just spent some money getting the last 3 unusual Blokes Bucket Hats for my collection so hopefully that’s the last I’ll ever spend … depending on what people unbox over the next two weeks … or if I get week and want one of those amazing hats I’ve always had my eyes on XD

When looking at a game I ask an important question – how does the game with to make money? For lots of games these days it’s to hook them by being free/popular/addicting then tricking, forcing, or squeezing the money out of them. I personally like the games, many Nintendo, that plan on making money by making a game SO GOOD that more people buy it.

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